RiCo: Neural Simulation of Rigid-Body Interactions via Local Contact Reasoning
arXiv 人工智能预印本(Atom) · 2026-10-09 01:11 发布 · 2026-10-10 13:32 采集 · Guiliang Liu
基本信息
原始数据层(AI 与用户都不会覆盖这些字段)
❔ 待判断
政府/政策
AI
状态:已分析
综合价值 3.8 / 5
- 来源
- arXiv 人工智能预印本(Atom)(arXiv · INTL)
- 发布时间
- 2026-10-09 01:11
- 采集时间
- 2026-10-10 13:32
- 语言
- en
- 地域置信度
- 20%
- 原始链接
- https://arxiv.org/abs/2610.12333v1
- 内容指纹
- 9e6b769985039daf59979d8347f885e3464cec59e39607f23a906f76941a1f4c
AI 整理
分析于 2026-10-10 13:33(第 1 版,来源:offline)Accurate simulation of rigid-body interactions is essential for predictive physical world models.Despite recent progress in modeling object dynamics, capturing how local contacts between surfaces shap…
为什么值得关注:属于政府/政策信息,对教育或研究方向可能产生影响
趋势标签: contact rico interactions rigid-body
我的价值判断与记录
系统判断的重要性与你的判断同时保存(§27),永不互相覆盖添加记录
还没有记录。阅读后写下你的评论、启发与后续行动 —— 这是系统最终真正积累的部分。
用户纠错
原始信息 + 用户意见 + 修正结果分别记录,便于审计;系统不会自动改原始数据原始内容
仅在合法且采集到正文时显示;否则请查看原文链接Accurate simulation of rigid-body interactions is essential for predictive physical world models. Despite recent progress in modeling object dynamics, capturing how local contacts between surfaces shape object motion remains challenging. While end-to-end world models predict interactions across entire scenes or objects, in practice, rigid-body contact is inherently local, and only nearby surfaces can directly exchange contact forces. Motivated by this observation, we introduce Rigid-body Contact Reasoning (RiCo), which represents interactions between objects through sparse neighborhoods of contact surface points. RiCo combines each point's state with the relative geometry, motion, and physical properties of nearby surfaces, then reasons across the object's points to determine how these local contacts jointly affect its motion. By confining cross-object reasoning to nearby surfaces while propagating contact information within each rigid body, RiCo retains fine-grained interaction details without the cost of modeling every pair of scene points. Such properties enable RiCo a higher accuracy and contact fidelity. Experiments on MOVi-benchmark demonstrate that RiCo reduces 100-frame position and orientation errors by 31-35% and approximately 38%, respectively, compared with baselines. Moreover, RiCo achieves high contact fidelity, with ground-truth-relative penetration-time and mean-depth differences of 11.0% and 2.22 mm, respectively. RiCo further generalizes zero-shot from small-scale training scenarios to scenes containing 270 objects. Our real-world multi-ball collision experiments further provide preliminary evidence of sim-to-real transfer.
事件演化
同一事件的后续报道、状态变化与版本记录
2026-10-09
首次出现
RiCo: Neural Simulation of Rigid-Body Interactions via Local Contact Reasoning
暂无后续版本记录。当你把该信息加入「跟踪」后,后续采集到的相关报道会归并到这里。