EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Cameras
arXiv 人工智能预印本(Atom) · 2026-10-03 01:57 发布 · 2026-10-06 06:58 采集 · Angjoo Kanazawa
基本信息
原始数据层(AI 与用户都不会覆盖这些字段)
🌍 国际
科研成果
AI
状态:已分析
综合价值 3.8 / 5
- 来源
- arXiv 人工智能预印本(Atom)(arXiv · INTL)
- 发布时间
- 2026-10-03 01:57
- 采集时间
- 2026-10-06 06:58
- 语言
- en
- 地域置信度
- 65%
- 原始链接
- https://arxiv.org/abs/2610.03710v1
- 内容指纹
- f97173f243e09110a5b7fa16b2f96f8ba213e251d0f24dd1496d99cc6a66a1ad
AI 整理
分析于 2026-10-06 07:06(第 1 版,来源:offline)Inspired by human vision, we introduce a framework using active gaze to enable fine-grained bimanual manipulation with only a single stereo camera.EyeRobot 2.
为什么值得关注:提供了新的研究结果
趋势标签: gaze fixation eyerobot stereo
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仅在合法且采集到正文时显示;否则请查看原文链接Inspired by human vision, we introduce a framework using active gaze to enable fine-grained bimanual manipulation with only a single stereo camera. EyeRobot 2.0 physically attends to a 3D fixation point in the scene by swiveling two eye viewpoints to center their gaze on it. The resulting images are processed foveally by allocating more visual tokens to the image centers, focusing computation on task-relevant features. Such Active Visual Fixation (AVF) requires carefully coordinated gaze during task execution, which we accomplish hierarchically by first training a low-level gaze servoing policy conditioned on a goal object, then training a target selector which emits fixation goals based on task progress. Both modules are trained with RL on real-world data: the first is trained with a dense geometric reward and the second co-trains with the BC gripper policy which allows it to discover fixation sequences that can resemble a human's fixation sequence while performing the task. EyeRobot 2.0 further takes advantage of fixation by canonicalizing gripper information into a fixation-relative SE(3) frame, which compacts the size of the action distribution to learn. We collect teleoperation data for 7 real-world and 6 simulated tasks, and conduct over 1000 physical and 1800 simulated robot trials comparing EyeRobot 2.0 against passive stereo and ego + wrist camera policies trained on the same data. Removing wrist cameras is costly for standard policies: with only passive stereo, real-world success drops from 52% to 27%. EyeRobot 2.0 closes this gap with only stereo, outperforming passive stereo by 40% in real and 20% in sim. It matches ego + wrist policies when their wrist views are clear (69% vs. 64%), and more than doubles their success when grasped objects occlude the wrist cameras (48% vs. 22%)
事件演化
同一事件的后续报道、状态变化与版本记录
2026-10-03
首次出现
EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Cameras
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