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基本信息

原始数据层(AI 与用户都不会覆盖这些字段)
❔ 待判断 未分类 未分类 状态:候选 未评分
来源
arXiv 人工智能预印本(Atom)(arXiv · INTL)
发布时间
2026-10-02 01:58
采集时间
2026-10-05 09:19
语言
en
地域置信度
—
原始链接
https://arxiv.org/abs/2610.02180v1
内容指纹
544493143b4d876ba5b21fb9d81cbe6d71a9d3d791378536bee6b2fd363abbaa

AI 整理

尚未分析

(AI 摘要尚未生成,以下为原始摘要)

Current controllable video generation systems often rely on 2D motion trajectories or sparse drag signals for object motion. These controls are ambiguous because the same 2D trajectory can correspond to different 3D motions, especially when the camera and objects move simultaneously. We present Generative Cinematographer (GenCine), a system that lifts a single image into an editable 3D scene scaffold where artists jointly author camera and foreground motion. Artists specify a camera path and move selected foreground regions using local 3D motion handles. Several handles can move different part…

我的价值判断与记录

系统判断的重要性与你的判断同时保存(§27),永不互相覆盖
详情 原文

添加记录

评论不会自动变成正式思想,需要在「思想输入」页主动确认沉淀(§41)

还没有记录。阅读后写下你的评论、启发与后续行动 —— 这是系统最终真正积累的部分。

用户纠错

原始信息 + 用户意见 + 修正结果分别记录,便于审计;系统不会自动改原始数据

原始内容

仅在合法且采集到正文时显示;否则请查看原文链接
Current controllable video generation systems often rely on 2D motion trajectories or sparse drag signals for object motion. These controls are ambiguous because the same 2D trajectory can correspond to different 3D motions, especially when the camera and objects move simultaneously. We present Generative Cinematographer (GenCine), a system that lifts a single image into an editable 3D scene scaffold where artists jointly author camera and foreground motion. Artists specify a camera path and move selected foreground regions using local 3D motion handles. Several handles can move different parts of a subject independently, providing a piecewise-rigid approximation to non-rigid motion without a physics simulator or category-specific prior. To communicate these controls to a pretrained video model, we project them into guidance maps. These maps record where the controlled regions appear in each frame, assign each handle a fixed color across frames and encode the current 3D positions of its controlled points in the same world coordinate system as the background. This lets us describe object motion relative to the scene even as the camera moves. For training, we recover controls from the motion observed in real videos and use ground-truth geometry and trajectories from synthetic videos. We train a lightweight guidance branch and LoRA adapters on a pretrained Wan model to follow these controls. Our experiments show consistent camera-relative motion, improved geometric consistency under viewpoint changes, and strong controllability across diverse real-world scenes.

事件演化

同一事件的后续报道、状态变化与版本记录
2026-10-02 首次出现
Generative Cinematographer: Composing Camera and Object Motion in 3D

暂无后续版本记录。当你把该信息加入「跟踪」后,后续采集到的相关报道会归并到这里。

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