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原始数据层(AI 与用户都不会覆盖这些字段)
❔ 待判断 未分类 未分类 状态:候选 未评分
来源
arXiv 人工智能预印本(Atom)(arXiv · INTL)
发布时间
2026-10-02 01:59
采集时间
2026-10-05 09:19
语言
en
地域置信度
—
原始链接
https://arxiv.org/abs/2610.02207v1
内容指纹
ae13bdc654a355a934bf822772cbe1c3f91442420a58b9b82604a02d1641db2a

AI 整理

尚未分析

(AI 摘要尚未生成,以下为原始摘要)

3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bottleneck and show that the animation of pretrained avatar models can be closely approximated by a linear combination of identity-independent blendshapes. Building on this finding, we introduce GALA (Gaussian Animation via Linear Approximation), a distillation method that replaces per-frame heavy neural decoding with a shallow coefficient predictor and a linear blend. To improve fidelity and reduce memory requirements, we propose to construct the b…

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原始内容

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3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bottleneck and show that the animation of pretrained avatar models can be closely approximated by a linear combination of identity-independent blendshapes. Building on this finding, we introduce GALA (Gaussian Animation via Linear Approximation), a distillation method that replaces per-frame heavy neural decoding with a shallow coefficient predictor and a linear blend. To improve fidelity and reduce memory requirements, we propose to construct the basis using block-local PCA under a rendering-aware metric and a memory budget. Our method learns a shallow MLP network to predict blendshape coefficients and applies to various animation architectures without retraining original models. We validate GALA by accelerating the inference of three distinct avatar models for 3D animation of facial expressions and full-bodies with clothing dynamics. Across these models, our distillation generalizes to held-out identities and reduces CPU animation cost by up to three orders of magnitude while preserving most of the rendering quality. Excellent results of our method confirm the shared linear structure of learned avatar representations and enable highly efficient and accurate animation at frame rates reaching up to 60fps on mobile devices. Project page: https://ramazan793.github.io/gala/

事件演化

同一事件的后续报道、状态变化与版本记录
2026-10-02 首次出现
One Basis to Animate Them All: Gaussian Blendshape Distillation for Real-Time Avatars

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